Stack
Discipline
Game Design
Company
Battlebucks
Role
Junior Game Designer
Timeline
May 2026 - June 2026
Key Contributions
Game Breakdown
Game Design Document (GDD) contribution
Visual direction & art style finalization
Stack is a minimalist endless game built around precision timing and progressively increasing difficulty. The player's objective is to construct the tallest tower possible by accurately placing moving blocks on top of one another. Every successful placement contributes to the tower's height, while every mistake reduces the available building surface by trimming away the overhanging portion of the block.




