Ring Rush

Discipline

Game Design

Company

Battlebucks

Role

Junior Game Designer

Timeline

Aug 2025 - Oct 2025

Key Contributions

  • Level difficulty balancing (ELO-based progression)

  • Win/Loss reward system design

  • Game Design Document (GDD) contribution

  • Visual direction & art style finalization

  • Asset selection & aesthetic consistency




Ring Rush is a reflex-driven arcade game where the player controls the horizontal movement of a ring while a dynamically curved white line passes through its center. The objective is to survive as long as possible by ensuring the ring’s circumference never touches the line. The unpredictable curves demand precise timing and steady control. Obstacles along the path don’t stop progression, but successfully passing through them grants bonus multipliers.

symbol

RELATED PROJECTS

abstract

Create a free website with Framer, the website builder loved by startups, designers and agencies.